What is RbfShaderSuite?
RbfShaderSuite are designed to drive and interpolate any kind of shading informations, based on the input’s location
The plugin can be downloaded here : https://octoplug.xyz
- v1.0 : first version
- ooRbfRGB node
- ooRbfFloat node
- ooRbfVector node
- ooRbfShader node
Octoplug RbfShaderSuite plug-in use the maya’s module scheme distribution.
Every Maya/Arnold plug-in download from octoplug.xyz use the same folder structure.
Once extracted the plugin is composed of a folder named ooRbfShaderSuite.
Under this folder you have the maya's module structure. You can place this folder where you want on your computer or server but you need to specify to MAYA_MODULE_PATH environment variable where is located this folder to allow maya to find the plugins.
So for example, if you extract your plugin under c:\octoplug\ooRbfShaderSuite, to get it recognize by maya you need to add the following line in the maya.env file (C:\Users\USERNAME\Documents\maya\20##):
MAYA_MODULE_PATH = C:\octoplug\ooRbfShaderSuite
If a line starting by MAYA_MODULE_PATH = is already present simply add your new plugin path at the end of the line like this, with a semi colon between the two path:
MAYA_MODULE_PATH = "existing module";C:\octoplug\ooRbfShaderSuite
If you are in a company ask to your td/it for installing those tools.
ooRbfShaderSuite is compatible with Arnold 5+ for linux/win only.